Currently Moveshelf supports the major formats for 3D motion capture data:
- GLB (binary glTF)
For FBX files the animation data is supported for 3D/VR viewing on Moveshelf, and you can also load the mesh of a character (this is work in progress). The original file content is always preserved if you download it again.
We support glTF, both animations, bones and meshes - binary packaged glTF files (.GLB). glTF is “the JPG of 3D assets” on the web.
We are in the progress of testing the various versions of FBX, BVH, TRC and C3D file formats that is used by different 3D software packages and motion capture system vendors.
So far we have done testing with the following motion capture system vendors:
(in alphabetical order)
- Noraxon Motion Capture
- Motion Analysis
- VICON (Shogun, Blade, Nexus)
Please let us know right here if you are having any issues with uploading any files. We will be happy to have a deep dive look to extend support.
If you want us to support any other file formats, please let us know here as well! (Collada anyone?)